Chaotic Workshop – Change Log

Version 1.3

  • Added Mod SDK Support
  • Add mod SDK as Nuget Package
  • Created Mod Sample in Github
  • Improve Properties Page
  • Add Sound Effect Manager Queue
  • Blueprint Diagram Icons are now Gray Scale and are tinted by the Pixel Shader.
  • New Entities
    • Tiny Rockets
    • Cupcake Cannon, – Shoots out cupcakes which stick to stuff
    • Gears
    • Led Ball
    • Grenades
    • Winch
    • Anti-Grav Field
    • Dietcoke and Mentos
    • Extendo Punch
    • RC Car
    • Super Magnet
    • Timed Release Entity
    • Propane Tank
  • Moved all Animations to same Sprite Sheet
  • Blackhole Grows now
  • Prox Mine Texture update
  • Added Custom Icon Scaling and Location for item registration
  • Fixed Resizing Scaling
  • Backgrounds Change by Chapter
  • Added mod uploading
  • Added Custom Paper Background
  • Added Custom Paper Line Background
  • Improved Asset Creator
  • Added Criteria Property Handling
  • Added Mod and DLC Content Packs Differentiation
  • Added new Menu Item Background
  • Added Hints to be a ping of a shadow
  • Updated Tutorials
  • Change Stars to Nuts and Bolts
  • Level Theme has new Dropdown
  • Revamped of Levels
  • Improved Chapter Unlock Screen

Version 1.2.1

  • Added hot keys support for movement, rotation, toolbox etc…
  • Fixed issue where simulation was not exactly repeatable or results duplicable under certain circumstances.
  • Fixed issue with Complex Collider Meshes (like rubber duck and cactus) spawning only at the origin.
  • Fixed issue where audio setting would loop.
  • Fixed issue where buttons without double click handling were still waiting for double clicks.
  • Fixed issue where Item Allowed Count would still decrement if a player doesn’t place an entity.
  • Code Cleanup – Internalized ItemType initialization in Base Constructor.

Version 1.2

  • Initial Steam Release (Slated for September 4th 2018).

Version 1.1.7

  • Added Steam Workshop Support.
  • Fixed issue where game would hang in OSX on first launch. This was due to a Font Cache being generate by Mono’s System.Drawing Library.
  • Added Post Processing Effects.
  • Improved Level 4 & 7.
  • Properties Control now toggles open.
  • Improved Criteria Property Setting.
  • Fixed Resolution Change Issues on Screen Sizes above 1080p.
  • Fixed Goal Expand Exploit.

Version 1.1.6

  • Added Motorised Cart as Item.
  • Improved Sandbox.
  • Improved UX.
  • Now only required items are in the Blueprint list for each level.
  • Updated first 10 levels.
  • Fixed issue with locked items being able to rotate
  • Updated to Logo/Branding.
  • Changed intro Music

Version 1.1.5

  • Updated iOS and Android Releases
  • Implemented Motorised wheel
  • Border Collisions ALWAYS trigger
  • Criteria Entities now Expandable
  • Improved Wrecking ball Image
  • Integrated with Vertices Classes down below
  • Fixed Joints on Delete
  • Removed Crash Handler for Mobile
  • Fixed Criteria List Refresh
  • Increased Size Inc to 50
  • Fixed Toast
  • Fixed Pinch Zoom
  • Fixed scroll panel click
  • Fixed Level scoring & Level Stars

Version 1.1.1

  • Fixed bug with Android Permissions on more recent Android versions.

Version 1.1

  • Initial Release of the Ad Supported Starter Version.

Version 1.0

  • Initial Release of Chaotic Workshop on Android and iOS.
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