- Added Mod SDK Support
- Add mod SDK as Nuget Package
- Created Mod Sample in Github
- Improve Properties Page
- Add Sound Effect Manager Queue
- Blueprint Diagram Icons are now Gray Scale and are tinted by the Pixel Shader.
- New Entities
- Tiny Rockets
- Cupcake Cannon, – Shoots out cupcakes which stick to stuff
- Led Ball
- Anti-Grav Field
- Dietcoke and Mentos
- Extendo Punch
- RC Car
- Super Magnet
- Timed Release Entity
- Propane Tank
- Moved all Animations to same Sprite Sheet
- Blackhole Grows now
- Prox Mine Texture update
- Added Custom Icon Scaling and Location for item registration
- Fixed Resizing Scaling
- Backgrounds Change by Chapter
- Added mod uploading
- Added Custom Paper Background
- Added Custom Paper Line Background
- Improved Asset Creator
- Added Criteria Property Handling
- Added Mod and DLC Content Packs Differentiation
- Added new Menu Item Background
- Added Hints to be a ping of a shadow
- Updated Tutorials
- Change Stars to Nuts and Bolts
- Level Theme has new Dropdown
- Revamped of Levels
- Improved Chapter Unlock Screen
- Added hot keys support for movement, rotation, toolbox etc…
- Fixed issue where simulation was not exactly repeatable or results duplicable under certain circumstances.
- Fixed issue with Complex Collider Meshes (like rubber duck and cactus) spawning only at the origin.
- Fixed issue where audio setting would loop.
- Fixed issue where buttons without double click handling were still waiting for double clicks.
- Fixed issue where Item Allowed Count would still decrement if a player doesn’t place an entity.
- Code Cleanup – Internalized ItemType initialization in Base Constructor.
- Initial Steam Release (Slated for September 4th 2018).
- Added Steam Workshop Support.
- Fixed issue where game would hang in OSX on first launch. This was due to a Font Cache being generate by Mono’s System.Drawing Library.
- Added Post Processing Effects.
- Improved Level 4 & 7.
- Properties Control now toggles open.
- Improved Criteria Property Setting.
- Fixed Resolution Change Issues on Screen Sizes above 1080p.
- Fixed Goal Expand Exploit.
- Added Motorised Cart as Item.
- Improved Sandbox.
- Improved UX.
- Now only required items are in the Blueprint list for each level.
- Updated first 10 levels.
- Fixed issue with locked items being able to rotate
- Updated to Logo/Branding.
- Changed intro Music
- Updated iOS and Android Releases
- Implemented Motorised wheel
- Border Collisions ALWAYS trigger
- Criteria Entities now Expandable
- Improved Wrecking ball Image
- Integrated with Vertices Classes down below
- Fixed Joints on Delete
- Removed Crash Handler for Mobile
- Fixed Criteria List Refresh
- Increased Size Inc to 50
- Fixed Toast
- Fixed Pinch Zoom
- Fixed scroll panel click
- Fixed Level scoring & Level Stars
- Fixed bug with Android Permissions on more recent Android versions.
- Initial Release of the Ad Supported Starter Version.
- Initial Release of Chaotic Workshop on Android and iOS.