As Chaotic Workshop enter’s it’s final week of the Beta, we’ve updated it to version 1.1.7 with Steam Workshop Support. You can now upload and share your creations with the […]
Screen Space Reflections are used in every engine these days. Games from The Witcher 3 to Fortnite all employ this effect, so it was natural that I wanted it in […]
Streamlining our Content Generation for Track meshes and World Items.
Once I had the core mechanic of Metric Racer down, I tried a number of ways to increase perceived speed to make it seem that the player was moving faster […]
Selective Bloom, Emissive Glow, Fake HDR, there’s a number of ways to call this, but with Metric Racer being a scifi racing game, there was a need to make it […]
Recently I put out two games, The Chaotic Workshop and Pew Zoom Boom, which both have with a free ad supported version. There’s lots of support and examples for native […]
Race to the stars and dodge an onslaught of incoming missiles before you become drifting star dust your self. Use shields, EMPs and Scatter Missiles to fend off wave after wave of heat seeking missiles and stealth mines.